The DMG, on Pg. 252 has rules for facing. The gist is this:
Most things have a front, two sides, and a back.
Shields only cover the front and whichever side it's equipped on.
Attacking in the back gives advantage.
Facing can be changed after a move or as a reaction to another creatures move.
So I'm wondering whether to use this or not. On the one hand, it could add some decisions. Suddenly having two characters stand back-to-back amidst the horde of goblins has a real advantage. You've now easily cut-off an easy way for the horde to get a couple guys with advantage on you. On the flip-side, most creatures (monk I'm looking at you) would have a very easy time getting behind a foe. But the rules let you use a reaction to turn around. Granted, you only get 1 reaction so a smart group will run behind a monster, it turns, then another player will come in behind it. That's not so bad though, that's a team attack. And if one of them had to dash to get that setup? Well even more reasonable for it to give the team an advantage.
There is the question of how many squares count as 'behind'. I feel like if it's more than one then groups of monsters would have too big advantage. So I would say only a single creature can be 'back attacking' another creature at a time. I'd say for ranged attacks it comes down to flavor. Is hitting with a bow more the skill of the user or is the target actively jumping out of the way and/or grabbing the arrow out of the air? To keep things from escalating quickly, and to protect the players from a horde of dart-throwers, I'd say ranged attacks don't get back attacks.
What are you guys thoughts on using these rules? Would they really add anything? How badly does it throw off the math? If both sides have access to it, can I just say it balances out and CR is unaffected? I like the idea of fighting with your back to a wall or to a buddy having a clear mechanical advantage (in a round-about way). Or that a pair working together suddenly becomes scary for more reasons than double attacks coming your way. I only just read this last night though so there could be unforeseen bugbears waiting in the works.
Most things have a front, two sides, and a back.
Shields only cover the front and whichever side it's equipped on.
Attacking in the back gives advantage.
Facing can be changed after a move or as a reaction to another creatures move.
So I'm wondering whether to use this or not. On the one hand, it could add some decisions. Suddenly having two characters stand back-to-back amidst the horde of goblins has a real advantage. You've now easily cut-off an easy way for the horde to get a couple guys with advantage on you. On the flip-side, most creatures (monk I'm looking at you) would have a very easy time getting behind a foe. But the rules let you use a reaction to turn around. Granted, you only get 1 reaction so a smart group will run behind a monster, it turns, then another player will come in behind it. That's not so bad though, that's a team attack. And if one of them had to dash to get that setup? Well even more reasonable for it to give the team an advantage.
There is the question of how many squares count as 'behind'. I feel like if it's more than one then groups of monsters would have too big advantage. So I would say only a single creature can be 'back attacking' another creature at a time. I'd say for ranged attacks it comes down to flavor. Is hitting with a bow more the skill of the user or is the target actively jumping out of the way and/or grabbing the arrow out of the air? To keep things from escalating quickly, and to protect the players from a horde of dart-throwers, I'd say ranged attacks don't get back attacks.
What are you guys thoughts on using these rules? Would they really add anything? How badly does it throw off the math? If both sides have access to it, can I just say it balances out and CR is unaffected? I like the idea of fighting with your back to a wall or to a buddy having a clear mechanical advantage (in a round-about way). Or that a pair working together suddenly becomes scary for more reasons than double attacks coming your way. I only just read this last night though so there could be unforeseen bugbears waiting in the works.
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Download outlook mac. How to download from netflix mac. See DMG page 252, 'Chases': During the chase, a participant can freely use the Dash action a number of times equal to 3 + its Constitution modifier. Each additional Dash action it takes during the chase requires the creature to succeed on a DC 10 Constitution check at the end of its turn or gain one level of exhaustion. SSM Health Dean Medical Group on Hunters Trail in Portage, Wisconsin, offers a wide variety of services, including maternity, pediatrics, podiatry, primary care, minor surgeries and women's health. Hipchat download mac. Dmg extensiion.